SUPERHOT: MIND CONTROL DELETE really makes you feel like time only moves when you move. All jokes aside, the first SUPERHOT had a really innovative and interesting mechanic that really separated it from other first-person shooters, along with its distinct artstyle. SUPERHOT: MIND CONTROL DELETE promised to be a bigger, better sequel to the original SUPERHOT, and it does accomplish that. SUPERHOT: MIND CONTROL DELETE has a larger story to tell, more gameplay elements, and yet, it can become stale after a while. Don't get me wrong, the new approach to how levels were done was fun. Levels are now a series of quick encounters with a random possible upgrade to choose before each encounter. The slightly more roguelike-esque approach to levels works well with the variety of upgrades to choose from, but the new abilities aren't varied enough to keep the encounters fresh. The encounters start to meld together into a hodgepodge of enemy after enemy. While the game is very fun at the start, and does keep its luster for quite a while, eventually it just starts to fizzle out. 7/10
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AuthorHello, my name is Simon Sanchez. I will be writing things about my work and other things in this blog. Archives
May 2022
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